Okay, so I got suckered into watching the live action movie for the X-Box video game hit, Dead or Alive, a fighting game that is all about the curves inasmuch as it is about the moves. Any gamer would tell you that the main draw for DOA (the game) when it first came out was the female characters’ uber voluptuous figures and breasts whose movements defy generally accepted laws of physics. The live action movie, released in the U.S. in June of ‘07, banked on the title’s sex appeal in its cinematography, suggestive dialogue, costuming, and overall look– including a very nice beach volleyball game with four of the movie’s main characters. Here’s a YouTube trailer:
The trouble with this movie is that those who are familiar with the game already have some high expectations. First, there’s the casting. Devon Aoki’s interracial facial features, for instance, seemed to make her an odd choice to play the role of Kasumi, although her stint as Miho (a ninja assassin, in the movie Sin City) most likely was a helpful precursor to snagging this role. The role of Ayane, the childhood friend-cum-bitter rival to Kasumi, was portrayed by a purple wig-wearing Natassia Malthe, who, although yet another stunner, couldn’t turn Japanese-o even if you paid her. The actress who plays the British character of Christie speaks with an Australian accent; and the French character, Helena, was portrayed by a rolling blading Californian. Only Jaime Pressly and Collin Chou, cast as Tina Armstrong and Hayate, respectively, seemed to be the only characters perfectly matched. Lastly, and I don’t know why this is, but actor Eric Roberts, regardless of the character he portrays, is just plain creepy.
Additionally, the martial arts moves that gaming enthusiasts have grown to associate with each character also seemed to be missing from their live action versions, with very few exceptions. However, director Corey Yuen, who himself is a martial artist and long-time action genre actor in a multitude of Hong Kong films, created action sequences that were both visually stunning and technically convincing.
The bottom line, however, is that the film ended up being more campy than it probably intended on being. But, how seriously can you make a movie based on a video game renowned for its female characters’ jiggling boobies? I rest my case.














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